Digimon TCG Quick Deck Profiles

Collection of all the decks I have made for the Digimon TCG. No promises that any of them are good or original, but hopefully it can be helpful to some folks. Sections are based on the “most recent” set of which cards were pulled from to make the decks.

BT15 Decks

Rosemon X

Mastemon

Diaboromon Ace

Dark Animale/SOC 2.0

Cherubimon-Alliance

BT14 Decks

Dark Animal/SOC

Devimon

Digi-Police

Imperialdramon

Insectoid

WarGreymon

Updated Decks

KingEtemon 3.0

Myotismon 3.0

RB01 Decks

Gammamon

Stars of the Deck: Gammamon and its many evolutions it has available to it.

Important Tools: Main goal is to get either Arcturumon or Siriursmon on the field so you can swing hard at your opponent and get Proximamon on the field. Since most the Digimon have a “digivolve from Level X with Gammamon in the name”, it shouldn’t be hard to get Digimon on the field.

Jellymon

Stars of the Deck: Jellymon, Jellymon and you guessed it Jellymon.

Important Tools of the Deck: You will want to make sure you don’t miss any draw effects with this deck as you will trashing cards from your hand to trigger various effects. May use Jellymon in some purple decks in the future.

Angoramon

Stars of the Show: Ruli and her team of beast are here to win.

Important Tools: Keeping true to the Green theme of suspending to gain effects, you will want to put your opponents Digimon in timeout to be able to take some big swings.

Myotismon

Stars of the Deck: With add support to Undead and Dark Animal Digimon, figure it was time for Myotismon to be awaken again.

Important Tools: Goal is to get Myotismon on the field and in your trash and with cards like Mummymon that allow you play MaloMyostismon and cards like Dracmon that allow you to search for your Undead and Dark Animal Digimon, you make your job a bit easier for you.

Diaboromon

Stars of the Deck: Fill the play area with Diaboromon and crew to protect you other Diaboromon and swarm your opponent.

Important Tools: Main goal is to get Diaboromon in play so will want to make sure you use BT5 Infermon to be able to skip the need of a level 4 Digimon. Also the options cards, all De-Digivolve your opponents Digimon in an attempt to keep them from being strong enough you attack you Digimon.

KingEtemon v2.

Updated Deck: With a new combo and Monzaemon and Numemon, figure it would be another route to take to help get MetalEtemon and KingEtemon in play.

BT13 Decks

Gaiomon-V2

Updated Deck: Swapped some cards for more X Antibody support like tamer Yuji Musya that has an effect to add a card with X Antibody to the bottom of the Digivolution cards to an attacking Digimon with X Antibody and BT8 Ginryumon which has an inherited effect to give Digimon with the X Antibody trait Blocker, giving you extra protection.

Chaosmon-V2

Updated Deck: Update from my EX4 ChaosGallantmon with more trash effects cards like BT5 Megidramon which trashes 5 from both player’s decks and Mist Memory Boost which trashes 2 from your deck and draw one. Also added more power to board removal with Guilmon (X Antibody) and Growlmon (X Antibody) with their inhertied effect of added 1000 DP to DP-base deletion effects.

Blue Hybrid

Stars of the Deck: Hybrid Digimon and their ‘When Digivolving’ effects.

Important Tools: Main goal is to get Hybrid cards on the field and Digivolve them to being able to trigger effects such as KendoGarurumon’s ‘When Digivovling’ effect of gaining Jamming if there is a Hybrid or Koj Minamoto in it’s Digivolution cards. Other effects like AncientMermaimon, allow you play a Hybrid Digimon from Blue Digimon Digivolutions cards as a why to be able to start a new stack or get a powerful Digimon in play for less.

Metal-X

Stars of the Deck: The Garurumon line are the stars of the show as there are plenty of effects which use the name ‘Gaurumon’ to trigger.

Important Tools: Digivolutions are going to be your friends as most of the inherited effects give your Digimon with ‘Garurumon’ in their an additional 1000 DP which can add up quickly. Other inherited effects include EX1 Gabumon’s ‘When Attacking (Once per turn)’ allows you reveal 3 cards and add 1 Tamer and 1 Digimon with Gabumon in it’s name to your hand.

Forest Fairies

Stars of the Deck: Rosemon and Bloomlordmon are the focus of this deck with the effects to suspend your Digimon and your opponent’s Digimon for resources or more power.

Important Tools: An important thing to do is to get green Digimon in play so you can have other Digimon to suspend to trigger effects. Best tools for this is BT10 Sunflowmon and BT10 Ajatarmon when both have effects of suspending one of your green Digimon to play a Digimon card with Vegetation, Fairy or Plant for free. This can use BT13 Sunflowmon to Digivolve one of your Digimon into a Digimon with the Fairy trait for 2 memory less.

Twilight Knight

Stars of the Deck: DarkKnightmon and the DigiXros mechanic help make this deck a menancel.

Important Tools: One of the major things you will need to do is get SkullKnightmon and DeadlyAxemon in your hand or in play as they are needed to help lower the play cost of DarkKnightmon. Two tools to do this is BT10 Monitamon and BT7 Monitamon as both have ‘On Play’ effects that allow you to search the top of you deck for Knightmon and DeadlyAxemon.

ShineGreymon

Stars of the Deck: Marcus Damon and the Greymon cards are the focus of this Deck.

Important Tools: Marcus, specifically BT12 and BT13, have a unique trait where they can be treated as Digimon for a turn. So main goal is to use Digimon like BT13 RizeGreymon and BT12 GeoGreymon to get a Marcus in play. With Marcus in play, you can use cards like BT13 ShineGreymon which can turn a Marcus into Digimon card with Block or BT12 ShineGreymon where all your Marcus Damon tamers get 3000 DP and Security Attack +1, which allows them to attack two card in your opponent’s Security Stack

Mamemon

Stars of the Deck: Mamemon and really just Mamemon

Important Tools: Main goal is get Mamemon in play. Best tool for this is BanchoMamemon and the option card Senbon Dokkan. Both of these have effects that allow you play multiple Digimon cards with Mamemon for free. With multiple Mamemon on the field, the next thing is to get PrinceMamemon in play. It has a ‘All Turns’ effect where Digimon with Mamemon in their names or the Royal Knight trait gain Jamming and Reboot. Jamming is a trait which stops your Digimon from being delete in battles with Digimon from your opponent’s Security Stack, meaning you can attack your opponent’s stack knowing you Digimon is protected.

Magnamon-Armor

Stars of the Deck: Armor Digimon and using their ‘Armor Purge’ effect to keep Digimon on the field.

Important Tools: This is a quantity or quality style of deck. Most of the level 3 Digimon card on ‘On Play’ effect that allow search the top of your deck for your Armor Digimon, with Palmon being the most useful as it allows you add a level 4 to your hand. Now, since you aren’t playing more power Digimon, they are easy target’s for DP-based deletion effects, however, with the Armor purge effect, you can trash the Armor Digimon to prevent the deletion. This will allow you to keep your level 3 Digmon in play to play another Armor Digimon.

KingEtemon

Stars of the Deck: Etemon and Sukamon are the main focus of the deck as the more you have the more powerful you Digimon can get.

Important Tools: The main two cards that get boost from the numbers game is BT11 KingSukamon with it’s ‘When Attacking’ effect of gaining Security +1 for every card with Sukamon in it’s name and EX1 MetalEtemon with it’s ‘Your turn’ effect of gaining 1000 DP for each card with Etemon in it’s name in you trash. One card that helps get Etemon in your trash is Geremon with it’s ‘On Play’ effect of trashing a card with Numemon, Sukamon, Nanimon or Etemon in it’s name, draw 2. BT13 KingSukamon has an ‘When Attacking’ effect that allows you to play one level four Digimon card with Sukamon in it’s name for free to help fill the board with Sukamon.

Jesmon

Stars of the Deck: Sistemon and the Jesmon digivolution are the star of the show as they have effects that play off each other.

Important Tools: The main tool of the Jesmon Deck is using Huckmon and the Sistermon to get each other on the battle area and to trigger effects. For example, the BT13 SaviorHuckmon has an effect where if a Sistermon is played, it can Digivolve in Jesmon and if it digivolve cause of this effect, then reduce the Digivolution cost, which if you Digivolving into BT13 Jesmon would lower the cost to digivolve to one. Filling the battle area will help boost the effects of BT13 Jesmon, has an ‘On Play/Digivolving’ effects of deleting any number of your Opponent’s Digimon so their total DP total is up to 6000, the maximum of this effect increased by 2000 for each other Digimon you control. It also has a ‘All Turns’ effect of gaining 1000 DP for each Royal Knight or Sistermon in play. 

Examon

Stars of the Deck: Examon and the other Digimon with ‘dra’ in their name, puts your opponent’s Digimon in time out.

Important Tools: Being Examon or having ‘dra’ in your name will trigger several inherited effects. EX3 green Coredramon and EX3 Groundramon will give the Digimon blocker to protect your security stack or may use EX3
blue Coredramon or EX3 Wingdramon to give evade which if the Digimon would be deleted you can suspend to prevent the deletion. A lot of cards in this deck can suspend your opponent’s Digimon.

Chessmon

Stars of the Deck: Chessmon love to feel the field with other chessmon.

Important Tools: Main goal is to get Chessmon on the field so they when they get deleted can add another chessmon to the battle area like KnightChessmon being deleted to play another KnightChessmon.

Alphamon

Stars of the Deck: Alphamon and its ability to create a X Antibody Digivolution tower is the star of the show.

Important Tools: Pretty straight forward play style, add cards with the X Antibody your Digimon’s Digivolution cards. This is done with cards like Grademon that ‘When Digivolving’ allows you to reveal 3 card and add a card with Alphamon in its name to your hand and 1 card with X Antibody to its digivolution cards. Have a good amount of Digivolution cards, will help with BT13 Alphamon’s ‘All Turns (Once per turn)’ when an effect would remove this Digimon from the battle area, by returning 1 card with the X Antibody or Royal Knight trait from this Digimon’s Digivolution cards to the bottom of you deck will prevent the removal. Not to mention several cards in this deck have inherited effects that delete your opponent’s Digimon.

EX4 Decks

Stars of the Deck: Gaiomon and BlackWarGreymon are here to slice and dice the opponent.

Important Tools: There are plenty of cards with Greymon in the name and this deck takes advantage of that to either put a Greymon in your hand or gain a bonus from it. BT10 Agumon has an ‘On Play’ effect that reveals cards off the top of your deck and add 1 card with Greymon in the name and 1 card with the Dragonkin trait to your hand. The other trait that will be is X Antibody, which cards like BlackWarGreymon (X Antibody) use in effects like ‘Opponent’s Turn (Once per turn)’ when a Digimon becomes unsuspended, if this Digimon has BlackWarGreymon or X Antibody in it’s digivolution, you may delete of your opponent’s Digimon with the lowest play cost.

ChaosGallantmon

Stars of the Deck: ChaosGallantmon and Megidramon are the villains of this story as they destroy their opponent’s deck so they can’t draw the cards they need and deleting Digimon off the field.

Important Tools: 2 main group of Guilmon and its Digivolutions are used here. Growlmon and WarGrowlmon of EX02 focus on deleting your opponent’s Digimon based on their DP and with WarGrowlmon’s inherited effect of raising the maximum DP in DP-based deletions it increases the range of targets. The Red and Purple BlackGrowl and BlackWarGrowl and the Purple and Red Growlmon and WarGrowlmon focus on trashing cards from both player’s decks. Since this is purple you do have cards that utilize the trash like the main card of the deck EX4
ChaosGallantmon, which can be played from the trash if delete one of you Gallantmon with Digivolution cards for no memory and with it’s ‘On Play’ effect of deleting an opponent’s Digimon with 7000 DP or less. It also has an effect of for every 10 total cards in both player’s trashes, add 2000 to the max DP for DP-based effects.

Chaosdramon

Stars of the Deck: Machinedramon and Chaosdramon are the main Digimon of this deck with their army of cyborg Digimon.

Important Tools: Main tool is getting your cyborg and machine
Digimon either in your hand or the trash. Cards like Hagurumon (EX1) and Analogman also you to trash cyborg Digimon for more chances to draw your big machine Digimon. Cards like MetalMamemon and Andromon from EX01, have ‘when digivolving’ effects that let reveal the top 3 cards of your deck and add 1 level 6 machine Digimon to your hand. The goal is to get Machinedramon and Chaosdramon in play so they can load their Digivolution cards with Cyborg Digimon. Chaosdramon uses this the best with it’s ‘On Play/When Digivolving’ effect of adding
up to 3 red or black level 5 cyborg Digimon and ‘De-Digivolve 1’ you opponent’s Digimon for each one you add. Also has an ‘All Turns’ effect where you can trash 2 level 5 cards from it’s Digivolution cards to prevent it from being deleted or being removed from the field.

Beelzemom

Stars of the Deck: The gun slinging-biker Digimon, Beelzemon and it’s digivolution and are to cause damage and the more cards in your trash the harder it hits.

Important Tools: Main focus of this deck is trashing card from you deck to the trash to power up the effects of the higher level Digimon. This is done with cards like Baalmon (ST14) that’s ‘When Digivolving’ effect of trashing the top 3 cards of your deck or Impmon (X Antibody) that has a ‘On Play/When Digivolving’ effect of trashing an Option card to return 1 Digimon with the Evil/Wizard or Demon Lord trait and has an inherited effect of ‘When Attacking (Once per turn)’ trash the top 2 cards of your deck. These effects power up the effects of card like Beelzemon (ST14) with a ‘All Turns (Once per turn) ‘ when a card is trashed from your deck, gain 1 memory for every 10 cards in your trash or the ‘When Digivolving’ effect of Beelzemon (X Antibody) where if this Digimon has Beelzemon or X Antibody in it’s Digivolution cards, trash the top card of your opponent’s security stack for every 10 cards in your trash. That effect can set you up for a game winning attack.

Alliance

Stars of the Deck: Stars of this deck is everyone’s favorite long ear Digimon; Terriermon and Lopmon and their Digivolution line. Including Lopmon’s darker Digivolutions of Wendigomon and evil Cherubimon.

Important Tools: Alliance is an effect where when the Digimon with Alliance attacks, you can suspend another one of you Digimon to gain it’s DP and an extra Security Attack. By suspending your Digimon with this effect not only powers up your attacking Digimon, it can trigger other effects such as Tureuiemon’s inherited effect when you can lower an opponent’s Digimon DP by 2000 or BlackRapidmon’s inherited effect and gives Piercing for a turn.

Dark Animal

Stars of the Deck: GranDracmon and it’s Digivolution line are the inspiration of this deck. This cards have a cycle of trashing cards for bonus power or draws and then Digivolving from the trash. With GranDracmon abilities, should have Digimon in play at all times.

Important Tools: First, tool you what to focus on is trashing cards and luckily there are plenty in this deck that do that. Dracmon has an ‘On Play’ effect that allows you to reveal the top 3 cards and keep 1 Dark Animal/Undead Digimon and trash one. Other trash effects you see like SkullGreymon, that let’s you trash a card to gain 3000 DP.

The other tool is Digivolving from the trash. Both Dracmon and Sangloupmon have inherited effect of ‘when attacking’ Digivolve this Digimon with the Dark Animal or Undead trait from the trash. Another Digimon with a similar effect is SkullBaluchimon but fires off when one of you effects would trash this card from you hand.


Leave a comment